made in Cinema 4D R11
76 Objects . 571,658 Polys
13 Materials . 16 Lights
kinda simple model . lots of time spent on materials and lights . couldn't think of a better title
any tips or critiques ?
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update - added a pyrocluster to the main thruster for that smoke effect
update - made a door . worked on legs . rotated pod . removed a light . added a light . i think i've finished this project
Minor lecture aside, nice render.
I tend to get a nasty slowdown with ridiculous polycount in the views(over 10mill) but the render times don't suffer with or without nurbs.
Hmmm...i'd animate the capsule and then add motion blur. that would be my comment.